I've got the "cheap" version of it finshed, zipped, and ready to be published. However, my host has left me a month ago, so who wants to host it?!
Simply copy the files into your project folder (Blur.wdl, Blur.fx, Blur.tga). And include <Blur.wdl>; into your main script. You can adjust the amount of blur through the
blurStrength variable at the top of
Blur.wdl.
Uses 1 additional view, 4 render targets, and a PS2.0 shader. Requires A6 Pro. ALL COMMENTS WELCOME! Still a WIP. Needs to add ACTUAL BLURRING...
