It's actually closer to ANSI C but with included instructions/syntax (like in c-script) that hook into the engine and are especially made for game features. Instead of writing 150 lines of code to do one simple thing, we still only have to maybe call one instruction as always; however we get the added power of a more standard programming language (but generally more simple for c-script trained scripters to toy with).


My User Contributions master list - my initial post links are down but scroll down page to find list to active links