Whoa... I'm almost sorry I started something.
So, being a relatively good programmer, I should learn Lite-C? What if I get to a professional level, and experience the problem that Tompo outlined? Could I write C++ or Lua plug-ins to connect with Lite-C code?
Quote:
with included instructions/syntax (like in c-script) that hook into the engine and are especially made for game features.
With Lua or C++, you could create code that works specifically for gameing. But someone said that certain functions were specific to the engine. Could those [certain functions] be locally altered in code?
Finally, What is the advantage of the payed-for version of Lite-C vs. the free version? How are they different?