Whoa... I'm almost sorry I started something.

So, being a relatively good programmer, I should learn Lite-C? What if I get to a professional level, and experience the problem that Tompo outlined? Could I write C++ or Lua plug-ins to connect with Lite-C code?

Quote:

with included instructions/syntax (like in c-script) that hook into the engine and are especially made for game features.




With Lua or C++, you could create code that works specifically for gameing. But someone said that certain functions were specific to the engine. Could those [certain functions] be locally altered in code?

Finally, What is the advantage of the payed-for version of Lite-C vs. the free version? How are they different?

Last edited by suriname0; 06/09/07 17:05.

If I am posting, it probably means I am asking a question. Or faking my knowledge by agreeing with somebody else.