I'm finishing my school map in 3D, but there's a problem, the map is huge, and there are too many models, the nexus needs to be above 90 (-nx 90) and i have clip_range set to 3000 with a white nice fog.
But the level is still too heavy when running, causing gliches and generating some script related time issues.
How can i make my map more playable without having to reduce the clip_range to 1 or make it all foggy, or delete objects?
Oh my god... i need to finish this in 2 hours..
Last edited by ExtraCortex; 06/08/07 08:47.