Yes... it does and fog too but U may write simple loop code if vec_dist > something entity is invisible too
Quote: What's LOD?
It's part of the engine which one will change models depends of distance from camera. To do it U must create less detailed etntitys and named it with _01 or _02... etc; Search forum for LOD system The point is to see very detailed models only when they are close to camera, and change to less detailed one when far away