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Shader application on entities #134838
06/08/07 21:44
06/08/07 21:44
Joined: May 2007
Posts: 43
Austin, TX
Afox Offline OP
Newbie
Afox  Offline OP
Newbie

Joined: May 2007
Posts: 43
Austin, TX
How would one go about assigning a shader like normalmaps on an entity that already has an action assigned to it such as an enemy?


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Alex's 3D
Re: Shader application on entities [Re: Afox] #134839
06/08/07 21:46
06/08/07 21:46
Joined: Oct 2006
Posts: 179
ExtraCortex Offline
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ExtraCortex  Offline
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Joined: Oct 2006
Posts: 179
Its easy, just search about the word "material" in 3DGS manual and you have there an example how to do it and how to include .fx in effects.

Re: Shader application on entities [Re: ExtraCortex] #134840
06/08/07 22:22
06/08/07 22:22
Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
tompo Offline
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tompo  Offline
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Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
f.e. by my.material = something;
and then in material effect_load()... some shaders, .fx files,...etc


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