Hi, I am making a pro wrestling game, and so far, so good, but the only problem I am having is animation for characters. In pro wrestling games you have to use 2 animations for one move sequence, so if I want to use a powerbomb, I will have 2 animations for my character one for executing the move and for recieving the move and after all that is done I have about 60 frames already for only one move. My problem is that I have hundreds of moves I want to implant in my game, but afraid that the model size will be so large. Is there any easier way for models with loads of animation? Please Help..........