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2 registered members (Frederick_Lim, Quad),
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Re: ingame light mapper
[Re: ventilator]
#135202
06/16/07 11:26
06/16/07 11:26
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Joined: Nov 2004
Posts: 862 Australia
DavidLancaster
User
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User
Joined: Nov 2004
Posts: 862
Australia
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Quote:
have you tried to use other formats like LWO? i don't have gile[s] but maybe i will experiment a bit with the demo. i think the demo only has export disabled?
LWO doesn't load the materials into giles for me 
I've found, that I need to go blender - giles - blender - giles... Once I've added all the materials in giles, I export to .x, import to blender, export to obj, and I have single materials...it's a pain but it works 
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