|
|
|
2 registered members (AndrewAMD, JeyKey II),
8,097
guests, and 2
spiders. |
|
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: ingame light mapper
[Re: Pappenheimer]
#135213
06/19/07 09:59
06/19/07 09:59
|
Joined: May 2002
Posts: 7,441
ventilator
OP
Senior Expert
|
OP
Senior Expert
Joined: May 2002
Posts: 7,441
|
Quote:
Works so far very good! Even with my own models!
screenshots please! 
Quote:
- Sun_light has to be simulated by a far away light?
yes, there are no directional lights yet. support for them wouldn't be hard to add though.
Quote:
- To store the lightmaps, I make screenshots of each lightmap when showing them onscreen?
yes. i didn't need a save function and forgot to add one for this release. you can make a screenshot (but keep in mind that the script always scales the panel to 256x256) or integrate my tga writing code from the wiki.
|
|
|
|
|
|
|