I'm having a little bit of trouble achieving this effect. In the game when you use the chainsaw to kill an enemy the camera shifts from the third person view to an over the shoulder view of the kill. I have some special kills set up somewhat like this in my project. I can get the camera to shift to a position over my characters shoulder, however I can't figure out any way to get it to move like it's on a path like in gears of war. That smooth shift from behind to up over the shoulder for a better view.
Anyone have a clue as to how I could get something like that working. I would really appreciate some help. Thanks in advance for any help.
Oh I've found a youtube video for reference of exactly what I mean for people who haven't played the game.Not exactly over the shoulder in this video, but still the same effect is there.
http://www.youtube.com/watch?v=bgNNq4Tupt4