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Re: strange character for freeeeeee [Re: Dj_Pint] #135770
06/12/07 15:58
06/12/07 15:58
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
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msl_manni  Offline
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M

Joined: Dec 2005
Posts: 478
India
Wrong place for the Balls. Please optimise the model if you can.


My Specialities Limited.
Re: strange character for freeeeeee [Re: msl_manni] #135771
06/12/07 16:00
06/12/07 16:00
Joined: Feb 2006
Posts: 302
Beienrode/NDS/GERMANY
Dj_Pint Offline OP
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Dj_Pint  Offline OP
Senior Member

Joined: Feb 2006
Posts: 302
Beienrode/NDS/GERMANY
hmmm, now i've put i the bones.... ok i optimise it and then make the bones new^^ or should i use the vertex animation? with this i can make better fighting animations, i think?


if u want to see some stuff i made, go to youTube and search for djpint, not dj pint^^
Re: strange character for freeeeeee [Re: Dj_Pint] #135772
06/12/07 16:32
06/12/07 16:32
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
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msl_manni  Offline
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M

Joined: Dec 2005
Posts: 478
India
Bones animations only,if you please.


My Specialities Limited.
Re: strange character for freeeeeee [Re: msl_manni] #135773
06/12/07 16:34
06/12/07 16:34
Joined: Feb 2006
Posts: 302
Beienrode/NDS/GERMANY
Dj_Pint Offline OP
Senior Member
Dj_Pint  Offline OP
Senior Member

Joined: Feb 2006
Posts: 302
Beienrode/NDS/GERMANY
well if u want, but i don't make them as good as the vertex...
anyway, i try my best^^

edit: hmm i'm getting mad! i can't rotate the whole modle, some parts stay in theyr position, that look f**ed up

Last edited by Dj_Pint; 06/12/07 17:07.

if u want to see some stuff i made, go to youTube and search for djpint, not dj pint^^
Re: strange character for freeeeeee [Re: Dj_Pint] #135774
06/12/07 18:24
06/12/07 18:24
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
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DLively  Offline
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Joined: Apr 2005
Posts: 1,988
Canadian, Eh
interesting.... I LIKE IT

Keep up the good work.


Devon.


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: strange character for freeeeeee [Re: DLively] #135775
06/12/07 18:29
06/12/07 18:29
Joined: Feb 2006
Posts: 302
Beienrode/NDS/GERMANY
Dj_Pint Offline OP
Senior Member
Dj_Pint  Offline OP
Senior Member

Joined: Feb 2006
Posts: 302
Beienrode/NDS/GERMANY
well, my work was complete since a year. but know i should improve it for msl ^^
i think this model looks cool, but it is only stuck together with some template figures^^


if u want to see some stuff i made, go to youTube and search for djpint, not dj pint^^
Re: strange character for freeeeeee [Re: Dj_Pint] #135776
06/13/07 05:58
06/13/07 05:58
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
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msl_manni  Offline
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M

Joined: Dec 2005
Posts: 478
India
What software are you using for the bone animations, maybe I can guide you there.


My Specialities Limited.
Re: strange character for freeeeeee [Re: msl_manni] #135777
06/13/07 13:28
06/13/07 13:28
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
msl, do you have a bones tutorial? i can really use the help.

Re: strange character for freeeeeee [Re: Blink] #135778
06/13/07 13:58
06/13/07 13:58
Joined: Feb 2006
Posts: 302
Beienrode/NDS/GERMANY
Dj_Pint Offline OP
Senior Member
Dj_Pint  Offline OP
Senior Member

Joined: Feb 2006
Posts: 302
Beienrode/NDS/GERMANY
i use the med. but if you can handle it, why don't you do it yourself?
then u can make him like you want him to be...


if u want to see some stuff i made, go to youTube and search for djpint, not dj pint^^
Re: strange character for freeeeeee [Re: Dj_Pint] #135779
06/13/07 14:26
06/13/07 14:26
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
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msl_manni  Offline
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M

Joined: Dec 2005
Posts: 478
India
Well I have some other things to do. And think that it would be better that you handle it so that I would see some other peoples animations too.

Blink - If you like then I can give you some tips.

Softwares needed - Fragmotion, CharacterFX, Milkshape3d, Med.

CharacterFX is needed for doing the Bones animations. And I am fully comfortable with it. You can use Inverse Kinematics to pose your bones very easily. You can even copy and paste Anim Frames to different locations.

If there is enough need for a tutorial, then I will upload a tutorial for everybody. Though I will need some time for doing a tutorial.


My Specialities Limited.
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