xXxGuitar511, first I want to thank you for all the help you've been giving me in my posts here the last week or so. It's much appreciated!

I managed to set up your shader within my game, and it works wonderfully. My question is, is there a way to use this shader with a model that has transparency? I was using the ImprovedOverlay material for a few models previously, but I want them to have normalmapping. However, when I change the effect to your shader, the transparency looks all messed up, and I am unable to combine the two effects with my limited knowledge of programming.

Any help would be greatly appreciated. Thanks!!!