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Re: [model-render] space ship [picture heavy]
[Re: broozar]
#136046
06/15/07 07:25
06/15/07 07:25
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Joined: May 2007
Posts: 185 Netherlands
SurudoiRyu
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Member
Joined: May 2007
Posts: 185
Netherlands
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awesome ship :O Can't wait for the ingame textures
-The Dragon's Eye is alway's watching you!-
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Re: ingame shots and an asteroid
[Re: broozar]
#136048
07/03/07 10:17
07/03/07 10:17
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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Well the specularity maps are just about the right color because to my opinion, they match the environment like a charm The bump mapping is still noticable but not on an optimal level, the bump effect needs to jump up as a first special effect to the eye which isn't always the case here. The asteroid look great, very destructive Nice job until now broozar, keep up the good work !! Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: ingame shots and an asteroid
[Re: padrino]
#136053
07/13/07 11:57
07/13/07 11:57
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Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
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Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
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looks kinda slimey -- perhaps use an environment map?
julz
btw: elsewise, great work!
Formerly known as JulzMighty. I made KarBOOM!
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