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Re: The Disenfranchised...theater..
#13666
07/16/03 21:52
07/16/03 21:52
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Joined: Aug 2000
Posts: 7,490
Orange Brat
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OP
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Joined: Aug 2000
Posts: 7,490
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quote: but GET RID OF THE KNIGHT!!
I plan on it, but I'm going to try to figure out a way to use him for some kind of inside joke. I haven't quite figured out how I'm going to do it, though. I'd like to get ahold of an A4 knight, too. I'll have to dig up my A4 CD.
quote: it looks like a dark game, with some humorous additions enveloped within.
Yes, a dark game with very dark humor...basically no one will get it except me.
The screens are a bit on the flat side(esp. the bottom 6, that level will undergo a major retooling..I basically relearned WED in it), right now, but they will spring to life when I get my textures and final lighting and all the other things I have planned put into place. I'm quite proud of my story script, and if I can pull it off, it will be a fun ride.
If anyone else has any thing to offer, either about the sites(criticism, improvement ideas, tech. problems, etc) or questions about the game, please feel free.
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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Re: The Disenfranchised...theater..
#13673
07/27/03 17:52
07/27/03 17:52
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Joined: Aug 2000
Posts: 7,490
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Posts: 7,490
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Super early test shot of where I'm headed in terms of style(visually, not the level itself). Just thrown together and uses all of 3 textures(black, white, dark gray..different grays will be introduced along with minimal detail here and there). JPGing banded it up nice and ugly.....much higher contrast in game. This fits my personal design style like a glove...high contrast, minimalism....the player model will match very closely the look of the head graphic on the game site...and it'll blend in perfectly when the textures and lighting get finalized(like I said, these are only quicky test shots). This game will play with shadows and siloheutte in a clever way(but I need stencil shadows first ). <screenshot removed>
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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Re: The Disenfranchised...theater..
#13674
07/28/03 16:23
07/28/03 16:23
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Joined: Aug 2000
Posts: 7,490
Orange Brat
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Posts: 7,490
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A more advanced state..ignore the guard model and I've bumped it from 3 to 12 textures used(black, white, 10 shades of gray). Still haven't bothered adding detail to them, either, but it'll be very stylized.
Usually, big, round spotlights are not the way to light, but in this instance it is exactly how to approach it. When combined with areas of more subdued lighting, it gives a nice sharp contrast as you walkabout. It actually looks pretty cool in the areas where it's further refined. The light will have visible sources, of course, complete with exaggerated flare effect....give me time.
<screenshot removed>
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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