Hi guys,
I have some different entities in my game and I want the player to have an aura that affects entities nearby him.
So I want to have a scanner that determines whether units are nearby. So I use the c_scan function.
The only problem is that the 'you' pointer doesn't seem to work. When I try to do something with 'you' nothing happens. If I call it outside the player it will affect the player, but if I call it inside the player and use 'IGNORE_ME' other entities are ignored.
Please any help on using the c_scan function would be great!