first of all thanks for posting.

i just wonder where is the sense of a detailmap if i cant fade it out by default?
Also have i seen other games using 3dgs detailmap levels where they work proper. So i assume its my fault here but i cant find the reason why.
It cant be the map (the one from the templates), it cant be the procedure (adding second skin aso) and i have not changed anything from the standard code that could cause this.
plus its tested on 2 different systems with the same result.

so my conclusion is that i must have some wrong default settings in the standard code? though i cant find any hint in the manual or forum about it.


maybe someone has experienced the same or knows anything that might help

cheers


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