With Guitar's normal mapping shader,

You need two skins right?

So should you set the color map to skin0 and the normal map to skin1?

Also what format should the color map and normal map be? 24-bit TGA or is PCX okay?


AMD 64 x2 4400+ 2048mb DDR3200 NVidia 6800GS 256mb Soundblaster Audigy 2 A7 Commercial 7.07