at the very end of this script add:

action my_action
{
my.material = mat_nm:
}

then create some box or something in med, skin it with color texture(1st skin) and normal_map (2nd skin), paste it in wed and attach this action to this model from model's properites in wed (behaviour)

Last edited by tompo; 06/23/07 11:50.

Never say never.