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The problem was with the Emissive color in the skin settings for the color map. It was left zero. Also, no other script is needed except the 'include <NM.wdl>;' in the main script.
it doesn't look very normal mapped -- are you still including the effect in you script? it simply looks plain and bright, with a shadowed face caused by its own stencil.
julz
Formerly known as JulzMighty. I made KarBOOM!
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