Could you post all your code please? I'm pretty sure I can fix it, I've already got water physics working here (using Pro),
Edit: Oookey, this is getting funny, my own fluid water example doesn't work with A6.50.5 , it goes right through it. Not a ripple in the water, however using phent_addforcelocal I can makes ripples, lol, what are we doing wrong here or is/was this a bug in A6.50.5?
Cheers