Hello Disaster,

You can find a lot of tips about c_move and bounce in
Aum's faq list

Go there, press CTRL-F, and type "bounce".

Also try bounce.z = 0 to prevent bounce to z-axis, not tested btw.

Quote:


another little problem is the collision with the player because the programm even detects a collision when the two objects are close together but don't touch. how can i change this?





May be reset their bounding box using c_setminmax(my), put it into
the first line of your action :

action ballEntity
{
c_setminmax(my);
.....
.....
}

Last edited by vlau; 06/25/07 09:08.