For your 2nd question, you can write the code like this :
Code:
panel icon1
{
pos_x = 5;
pos_y = 10;
bmap = enemyBmap;
on_click = sum_enenmy;
}
I don't understand what you mean "copy panel", maybe you can write
your code like this :
PANEL* icon2;
panel icon1
{
//... define elements of icon1
}
icon2 = icon1;
EDIT
----
I've modified some codes.