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Re: Game Development Flow
[Re: fastlane69]
#138719
06/29/07 22:52
06/29/07 22:52
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Joined: Sep 2003
Posts: 5,900 Bielefeld, Germany
Pappenheimer
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
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Quote:
it is easy to modify it for iterative and spiral development models
Reading your answer and looking at your scheme again, I ask you: Is it easy, actually? At least, not in 2D...
A sort of 3D scheme comes to my my mind, on the lowest level a cycle of small boxes(lists and documents), above that a cycle of bigger boxes with parts of the smaller boxes in it etc.
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