Hi everyone. I've been working on making a good space environment and I've figured out some pretty cool techniques for making skyboxes, sprites, and planets. I'm considering putting together a pack of:
  • 20-30 planet models
  • 10+ "space" cubes (skycubes)
  • a couple dozen sprites of things like stars, nebulas, gases and other stuff you tend to see in games like Freelancer
  • particle effects for things like engine thrust, the fast movement effect, space dust, etc

Right now, I'm working on the planets and I've gotten over 10 of them done. I wanted to show some screenshots so I could get some comments on the styles.

The idea would be to include just about everything you need to make a good looking, complete, and compelling space environment for probably $10. That way, you can spend more time coding and less time getting distracted with "looks" , which always happens to me...
(Note: the ship model below was made by Vincent from these forums)

















The sphere model used is 960 polys. The textures will have 3 levels of detail, the highest being 2048x1024 (which is shown in the above pictures). You'll notice there's a transparent cloud layer in the WED shots...that's still being worked on.

If you'd be interested in buying such a pack, please let me know. You can even request specific types of planets and I'll do my best to include them.