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FATALS - Strategies [Re: EpsiloN] #139567
07/07/07 22:27
07/07/07 22:27
Joined: Sep 2006
Posts: 188
Latvia
MDI Offline OP
Member
MDI  Offline OP
Member

Joined: Sep 2006
Posts: 188
Latvia
Thanks EpsiloN! But this is real time strategy game! And too good skins here can make problems on video card - imagine when on one screen is 50 detalized units!

++ And yes if here are any good 2D artists then please mail me!


Latvija rullē
Re: FATALS - Strategies [Re: MDI] #139568
07/07/07 22:41
07/07/07 22:41
Joined: Jan 2006
Posts: 121
Lithuania
3DRichard Offline
Member
3DRichard  Offline
Member

Joined: Jan 2006
Posts: 121
Lithuania
i know that these models aren't perfect, but they are my first attempts to make organic models so don't expect very much, and the textures well, i haven't textured any of my models before so i'm just starting to learn how to do that.

Re: FATALS - Strategies [Re: 3DRichard] #139569
07/07/07 22:49
07/07/07 22:49
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
MDI you can have really detailed models that aren't high polygon or huge texture sizes, and it would run great, consider getting Texture Maker, it's a really good program for making textures:

http://www.i-tex.de/news.php

at least try out the demo and you'll see what i mean. when the game gets to the polish stage just remember that if it's running great on the pc you are going for as a minimum pc, then you can add more effects, and increase model skins and polys


- aka Manslayer101
FATALS - Strategies [Re: EpsiloN] #139570
07/10/07 18:35
07/10/07 18:35
Joined: Sep 2006
Posts: 188
Latvia
MDI Offline OP
Member
MDI  Offline OP
Member

Joined: Sep 2006
Posts: 188
Latvia
And if here is good modellers or scripters who want work in our team please pm me! Or write in this forum! Be happy for every answer!


Latvija rullē
FATALS - Strategies [Re: EpsiloN] #139571
09/13/07 20:57
09/13/07 20:57
Joined: Sep 2006
Posts: 188
Latvia
MDI Offline OP
Member
MDI  Offline OP
Member

Joined: Sep 2006
Posts: 188
Latvia
In this time game is got very much upgrades - in design and code!
Im glad to say when my strategy game are soming more and more closer to first demo!
Heres one funny picture - in that mean when marker flag is too huge!

Only in far isnt anything to see at this moment because need models and im not maded forest script although that is 5 min. time!

And our homepage is coming too - www.arrovs.tk! Till mondey that will be fully uploaded and all will be able t see much more pictures and read much more detalised information!

P.S. Very very much need lowpoly modellers for our game - but only for free!
Interesents please go read in this link shorter dtails:
http://www.coniserver.net/ubbthreads/sho...3dd9#Post785486



Last edited by MDI; 09/13/07 21:15.

Latvija rullē
Re: FATALS - Strategies [Re: MDI] #139572
09/13/07 22:17
09/13/07 22:17
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
HI MDI,

Here my Critic...

-Missing Shadows
-All Default Light (sam brightness)
-Tile Textures
-undetailed Level
-The panle is too Big, i cant see much of the Game...

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: FATALS - Strategies [Re: rvL_eXile] #139573
09/14/07 18:48
09/14/07 18:48
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
I would love to give my C&C but the link towards the pictures isn't working

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
FATALS - Strategies [Re: frazzle] #139574
09/16/07 15:28
09/16/07 15:28
Joined: Sep 2006
Posts: 188
Latvia
MDI Offline OP
Member
MDI  Offline OP
Member

Joined: Sep 2006
Posts: 188
Latvia
I know only comand & conquer (or somehow similiar)! What in this case is that C&C?
And soon will be upgrades! Possible then pictures will look more better!


Latvija rullē
Re: FATALS - Strategies [Re: MDI] #139575
09/16/07 15:31
09/16/07 15:31
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
AFAIK C&C means "Comments & Critic"

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: FATALS - Strategies [Re: MDI] #139576
09/16/07 15:31
09/16/07 15:31
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
c&c also stands for comments and critiques.

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