Thanks Orange Brat for the terrain editing response : )

But for shaders , we don't know a lot :
yes we will have some shaders yo choose from ,
but appliable directly in WED on models ?

ANd will we have not normal mapping only , but will we have normal mapping + specualar combined in one shader , and possibility to choose the normal and specular map ? all that simply by a panel ?

let's wait future (hope not one year again)