Thanks Orange Brat for the terrain editing response : )
But for shaders , we don't know a lot :
yes we will have some shaders yo choose from ,
but appliable directly in WED on models ?
ANd will we have not normal mapping only , but will we have normal mapping + specualar combined in one shader , and possibility to choose the normal and specular map ? all that simply by a panel ?
let's wait future

(hope not one year again)