Thanks again Frederick_Lim, your code example is great, everything works as it should.
Interesting to note though that when I had a camera inside of the player function, the camera lagged terribly but when I used an external camera, it worked flawlesly. It also lagged when I disabled stencil_shadow!
Lost about 20 fps though.
To auto set your bounding box, simply apply c setminmax me after your fat and narrow flags and after a wait 1.
I am still developing from it as a base to my Game script but all creds to you.
Later...
**PS voted you 5 stars for your great help
