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Re: Running your game thru the Web [Re: chanwit] #140554
07/15/07 16:10
07/15/07 16:10
Joined: Feb 2006
Posts: 69
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chanwit Offline OP
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chanwit  Offline OP
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Posts: 69
Some update here !

If you have enough bandwidth to waste,
here is the Conitec's Car demo re-published with A6.60 and deployed using JackStart system.

Warning ! it's 11 Mb.

Car Demo

ps. this demo also shows the use of the trusted certificate.

Have fun,

chanwit

Re: Running your game thru the Web [Re: chanwit] #140555
07/16/07 00:53
07/16/07 00:53
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
Same error, with Sun java this time.
How is it that other users are able to view this? Is it because of the dialogue box to always trust? I never enable this feature.

Re: Running your game thru the Web [Re: Nems] #140556
07/16/07 14:11
07/16/07 14:11
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Posts: 69
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chanwit Offline OP
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chanwit  Offline OP
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Quote:

Same error, with Sun java this time.
How is it that other users are able to view this? Is it because of the dialogue box to always trust? I never enable this feature.




Hi Nemisis,

Are you using Java 6 runtime ? I use Java 6 to deploy the game. This probably is the problem.

BTW, I saw my demo has been run more than 100 times.
To all who are successfully running these games, could you please post your system configuration here ?

- Java runtime version (like 1.6_01, etc.)
- Your OS

Thanks very much !!

Re: Running your game thru the Web [Re: JazzDude] #140557
07/16/07 14:18
07/16/07 14:18
Joined: Feb 2006
Posts: 69
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chanwit Offline OP
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chanwit  Offline OP
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Posts: 69
Hi JazzDude,

I've developed a subsystem to help load a 3DGS game with Java API. So we can run it in the Java process. Then the game can open and run with Java Web Start.
One more thing for deploying your programs on the web, you need to sign your apps with a security certificate.

cheers,

chanwit

Re: Running your game thru the Web [Re: chanwit] #140558
07/25/07 15:00
07/25/07 15:00
Joined: Feb 2006
Posts: 69
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chanwit Offline OP
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chanwit  Offline OP
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Posts: 69
An important update !,

With a pleasure help from mercuryus and other testers, now I can identify and solved a bug that prevented JackStart from running on some systems.
I'll re-upload all demo ASAP.

cheers,

Chanwit

Re: Running your game thru the Web [Re: chanwit] #140559
08/04/07 00:30
08/04/07 00:30
Joined: Jul 2007
Posts: 50
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Nomad Offline
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Nomad  Offline
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Posts: 50
Do you have an update yet?
Would really like to pursue this even if it only works on firefox but the machine I use cant play the demo's;

XP Home, SVP 2
1 Gig memory
Athlon Sempron

Latest java updated.

Re: Running your game thru the Web [Re: Nomad] #140560
08/05/07 12:36
08/05/07 12:36
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Posts: 69
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chanwit Offline OP
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chanwit  Offline OP
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Hi Nomad,

The problem so far caused by the linker of VC++ 2005, and I've been porting all code to another compiler now.
The new update will be released within 2-3 days.

Cheers,

chanwit

Re: Running your game thru the Web [Re: chanwit] #140561
08/05/07 22:52
08/05/07 22:52
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Posts: 4,264
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Good to hear, looking forwards to your results.

Re: Running your game thru the Web [Re: Nems] #140562
08/07/07 12:10
08/07/07 12:10
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chanwit Offline OP
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chanwit  Offline OP
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Here are updated demos:

demo2.jnlp

car2.jnlp

Cheers,

chanwit

Re: Running your game thru the Web [Re: chanwit] #140563
08/07/07 12:22
08/07/07 12:22
Joined: Jan 2003
Posts: 4,305
Damocles Offline
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Damocles  Offline
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Posts: 4,305
It works.

It is just the question how many customers have a new java version
and are willing to start a installer-program from the web...

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