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How to use Lite-C alone #140666
07/12/07 09:48
07/12/07 09:48
Joined: Feb 2006
Posts: 32
Philippines
Rush Offline OP
Newbie
Rush  Offline OP
Newbie

Joined: Feb 2006
Posts: 32
Philippines
Would it be possible to create a game with Lite-C only? Meaning, just pure coding. No level editing at all. No WMB created from the GameStudio WED involved. Just Lite-C, models, and terrains. ABSOLUTELY NO WMB. How possible is this?

I'm just wondering because BLITZ is capable of doing this, just coding and no level editing...

Thanks a lot


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Re: How to use Lite-C alone [Re: Rush] #140667
07/12/07 10:50
07/12/07 10:50
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
Well, lite-C is a compiler and no level editor, so it certainly won't complain when you create a level through code instead of editing it. Create an empty level through level_load("") and then create objects in it. Lots of game genres do without levels at all.

Re: How to use Lite-C alone [Re: jcl] #140668
07/12/07 11:06
07/12/07 11:06
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
Senior Member
msl_manni  Offline
Senior Member
M

Joined: Dec 2005
Posts: 478
India
Use dummy empty level, and like in Blitz code-create level and attach level geometry and entities to the level. See the level example newton_lite-c_example where the level is created using code. Hope this helps you.


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Re: How to use Lite-C alone [Re: msl_manni] #140669
07/14/07 07:03
07/14/07 07:03
Joined: Feb 2006
Posts: 32
Philippines
Rush Offline OP
Newbie
Rush  Offline OP
Newbie

Joined: Feb 2006
Posts: 32
Philippines
Thanks for the replies. But what's your opinion about having a level composed of a single Model? Just one big model.

I've actually seen a the tutorial regarding this in the Acknex downloads page. Also, should one choose to use one big model for a building instead of a stage composed of level blocks, would the entity.polygon flag be that reliable or would it still cause incosistencies like stucking or sinking etc? Would there be frame rate penalties?


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Re: How to use Lite-C alone [Re: Rush] #140670
07/14/07 08:20
07/14/07 08:20
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Many medium sized models are better for the frame rate than one big model, the best frame rate is when you split the level in models of 2000 polygons each. Dont forget to set the POLYGON flag for models when the player should walk upon them.


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