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MSGP - character editor demonstration #140787
07/12/07 20:33
07/12/07 20:33
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline OP
Senior Expert
HeelX  Offline OP
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Heyho,

this is a demonstration video of the charactereditor of my game called 'Markside GP'. It's written in Lite-C within approx. 8 weeks (excluding a 4-week break for some university exams I had to learn for).

Please post your pros and cons in the following (dont post cons about the grahics. They are placeholders and have nothing to do with my art design which will follow soon).

http://www.christian-behrenberg.de/MSGP_ceditor.wmv

Enjoy!

Cheers, Christian

Re: MSGP - character editor demonstration [Re: HeelX] #140788
07/12/07 20:46
07/12/07 20:46
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
Expert
oliver2s  Offline
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Very Impressive. It looks like it comes with a good workflow. I can't wait to see it with "real" textures and models. Keep on working.

PS: Did you made yourself in that video ?

Re: MSGP - character editor demonstration [Re: HeelX] #140789
07/12/07 20:48
07/12/07 20:48
Joined: Mar 2003
Posts: 3,010
analysis paralysis
NITRO777 Offline
Expert
NITRO777  Offline
Expert

Joined: Mar 2003
Posts: 3,010
analysis paralysis
I dont really see any cons that I can think of now, it would be better to morph vertices on the face, but not necessary, there are only a few basic types of head shapes....so I think it is cool.

I think it would be also cool to add a "RANDOM" button to see what character would arrive by randome chance. You could also use such an editor to randomly generate characters for pedestrians, and each one could be unique. Very good job, I think also you should sell it to the community somehow.

Another feature to add would be to allow taller or shorter characters with different body shapes...

But let me not dimish from what you have made already...its a great tool for about any game!

Re: MSGP - character editor demonstration [Re: NITRO777] #140790
07/12/07 21:02
07/12/07 21:02
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany
You've spent too much time in the Wii's Mii Channel!

It should be possible to rotate the elements.

Also good to know that one can import custom textures!

As you don't want us to comment on graphics, I won't do that. Good work! Now show us the characters in the actual game


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: MSGP - character editor demonstration [Re: Error014] #140791
07/12/07 21:39
07/12/07 21:39
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
This looks very promising, the users interface for editing the character looks quite flexible but it doesn't need more complex elements like vertex manipulation and etc.
The style is like Error indicated Wii like but I like it sofar because it's simple and it seems FUN
Keep up the great work, can't wait to see the carts !!

Cheers

Frazzle


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Re: MSGP - character editor demonstration [Re: Error014] #140792
07/12/07 21:44
07/12/07 21:44
Joined: Nov 2000
Posts: 1,534
hamburg
Samb Offline
Serious User
Samb  Offline
Serious User

Joined: Nov 2000
Posts: 1,534
hamburg
sorry but it's TOO much like the mii channel.
http://www.youtube.com/watch?v=S-vXYe3vGH4&mode=related&search=

even the favorite color O_o
so I only can say: nice rip off.
thats not bad, I mean, I bet you wanted to rip off the mii channel

Re: MSGP - character editor demonstration [Re: HeelX] #140793
07/12/07 21:55
07/12/07 21:55

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Nice to see such a thing made with 3dgs! - but *yawn* every little RPG offers such a thing (more attacking MII chanel than you heelx!).

Keep on good work!

Re: MSGP - character editor demonstration [Re: ] #140794
07/12/07 22:48
07/12/07 22:48
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
you know what i want... and i know that you want this too

edit: oh and for yll of you who say rippoff:
i know something you dont, and be sure that this wont be possible with either the Mii channel or any ROG out there...

and THATS the real idea behin this i think^^

Last edited by SPlKE; 07/12/07 23:00.
Re: MSGP - character editor demonstration [Re: sPlKe] #140795
07/12/07 23:01
07/12/07 23:01
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
Very good work, Christian. Really excellent. I can't wait to see that with really good artworks... *thumbs-up* I really like the smooth way the camera moves.

Keep going!


Always learn from history, to be sure you make the same mistakes again...
Re: MSGP - character editor demonstration [Re: Uhrwerk] #140796
07/12/07 23:18
07/12/07 23:18
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
wow, looks like loads of hard work. even in this placeholder state of work it is really impressive. i'm curious about the "import wizard"...

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