And your first menu doesn't have to be spectacular. I mean, here's one I created for a small minigame I'm developing:



As you can see, it's very simplistic. Just the basic needed functions for a main menu.

(On a side note, I doubt that was a good subtitle choice, I just thought of it off the top of my head, .)


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}