action phys_obj{ ph_setgravity(vector); phent_settype(my,PH_TYPE,ph_type); phent_setmass(my,m,ph_type); phent_setfriction(my,f); phent_setelasticity(my,b,min); phent_setdamping(my,l,a);}
void main() { cout << "I am MrCode,"; cout << "hear me roar!"; system("PAUSE"); }
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