Code:
action phys_obj
{var jupiterGravity[3];
ph_setgravity(jupiterGravity);
phent_settype(my,PH_SPHERE,ph_sphere);
phent_setmass(my,3,ph_sphere);
phent_setfriction(my,5);
phent_setelasticity(my,6,1);
phent_setdamping(my,2,1);
};
It start but the damn ball is inamovible. it lacks some add code for made the thing move, walking against or shooting to it.