Tkae this COde:

Code:

Action Entity_1
{
while(1)
{
c_move(me,vector(0,0,0),nullvector,glide);
wait(1);
}

}

Action Entity_2
{
while(1)
{
c_move(me,vector(0,0,0),nullvector,glide);
wait(1);
}

}



Hope this helps

cYa Sebastian


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