Hey,

This may be a trivial problem, but I can't seem to get it to work out for me..

I have written my own 3rd person camera system, and I need to detect the z-value of the ground below the camera. This way, I can move the camera a set distance above the ground to avoid the camera going under the terrain.

I had tried using c_trace like I had done with my player, but I think I was missing something because the camera behaved sporadically.

It's been stumping me for a little while now, so I'm just hoping that a more seasoned coder than myself could help me out.

Thanks,


Michael Bartman A6/A7 Commercial Edition Programmer By Nature