So, I have an A6.6 C-Script project with a gun based on the Weapons AUMs, specifically launching a projectile (bullet) as a model vs. using c_trace. What I have found after converting it over to A7 Lite-C is that the bullets typically stop just short of impacting other entities, and the impact never occurs.
I then created another based on the bow/arrow script in a really early AUM and the grenade launcher from Weapons part 3 AUM so that I had an arrow that arcs as opposed to flying in a straight line. It works great except that the arrows most often stop just shy of impacting.
Is this a known problem? Why doesn't my gun/bullet code work in A7 when it worked in A6.6? I've tried every trick I know which isn't saying much. Has anyone here encountered this or heard of it? Anybody have any insight?
Thanks much.