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Re: Anything wrong with "send_var" ??? [Re: jcl] #142485
07/23/07 15:24
07/23/07 15:24
Joined: Jul 2004
Posts: 38
Germany, NRW
B
Black_Sheep Offline OP
Newbie
Black_Sheep  Offline OP
Newbie
B

Joined: Jul 2004
Posts: 38
Germany, NRW
hmm in DxDiag, i cant find anything like DirectPlay, -Sound, -etc like i have found on WinXP Systems. In The DxDiag Logfile, the only thing i have found is this:
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

So, nothing i could made a statemant of, if it works or not.

I made two log files with GameStudio. One of the server and one of the client.
Servers logfile:
-------------------------------------------------------------------------------------------
Log of A7 Engine 7.04.2 run at Mon Jul 23 17:06:13 2007
DasMaeh on Windows NT/2000/XP version 6.0 Build 6000
Options -sv -cl -diag

App D:\DevTools\_Game\index.cd\index.exe in D:\DevTools\_Game\index.cd\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
A7 Engine - Commercial Edition V7.04.2 - Jul 3 2007

Mouse found
Lautsprecher (Realtek High Definition Audio) opened
ATI Mobility Radeon X1700 pure T&L device 1ff9 detected
D3D device ATI Mobility Radeon X1700 1ff9 selected
Loading INDEX.EXE.....
Compiling INDEX.EXE..... ................................................................... .
Running INDEX.EXE
Starting server... DasMaeh-PC 192.168.2.107 initialized
69 objects
Main started
def_startup started
LocalClient joined
D3D_Init Window: 640x480x1244788 -> Window: 1x640x480x32
Video memory found: 1016 MB
Main loop.........ok
1st frame - 1040384K.. ok
Level(TempLvl.WMB)...cmap,1 ents,16 verts,0 lmaps,4 texs,24 faces,pvs,hull
Physics restarted...ok
Client573473 joined
HEADRELATIVE sound: 1
Normal exit
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D
-------------------------------------------------------------------------------------------
Clients Logfile:
-------------------------------------------------------------------------------------------
Log of A7 Engine 7.04.2 run at Mon Jul 23 17:06:24 2007
DasMaeh on Windows NT/2000/XP version 6.0 Build 6000
Options -cl -diag

App D:\DevTools\_Game\index.cd\index.exe in D:\DevTools\_Game\index.cd\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
A7 Engine - Commercial Edition V7.04.2 - Jul 3 2007

Mouse found
Lautsprecher (Realtek High Definition Audio) opened
ATI Mobility Radeon X1700 pure T&L device 1ff9 detected
D3D device ATI Mobility Radeon X1700 1ff9 selected
Loading INDEX.EXE.....
Compiling INDEX.EXE..... ................................................................... .
Running INDEX.EXE
Searching for servers... session INDEX found
Session INDEX joined as Client573473
69 objects
Main started
def_startup started
D3D_Init Window: 640x480x1244788 -> Window: 1x640x480x32
Video memory found: 1016 MB
Main loop.........ok
1st frame - 1040384K.. ok
Level(TempLvl.WMB)...cmap,1 ents,16 verts,0 lmaps,4 texs,24 faces,pvs,hull
Physics restarted...ok
-------------------------------------------------------------------------------------------
The crash of the client... its that standart vista window if anything goes wrong.
I own the german edition of vista, so i will try to translate what i see:

index.exe doesnt work anymore
Windows can try to find a fix for that problem online
Option1: Online search and close the program
Option2: Close the program

The details of that window shows that: (You are from Frankfurt, so id decided not translating that, cause it would only confuses all here )

Problemsignatur:
Problemereignisname: APPCRASH
Anwendungsname: index.exe
Anwendungsversion: 0.0.0.0
Anwendungszeitstempel: 45ffca1d
Fehlermodulname: acknex.dll
Fehlermodulversion: 7.0.4.1
Fehlermodulzeitstempel: 468a7988
Ausnahmecode: c0000005
Ausnahmeoffset: 00036f59
Betriebsystemversion: 6.0.6000.2.0.0.768.3
Gebietsschema-ID: 1031
Zusatzinformation 1: e008
Zusatzinformation 2: 6c802b7de570b5d3c781d3ed268ec5b4
Zusatzinformation 3: d452
Zusatzinformation 4: 2a4d9c3818194ba844396b34277c39e7

Hmm, thats all i have found that maybe could help you.

Last edited by Black_Sheep; 07/23/07 15:26.

A7 Commercial.
Re: Anything wrong with "send_var" ??? [Re: Black_Sheep] #142486
07/24/07 08:30
07/24/07 08:30
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
This log looks ok - multiplayer functions are apparently working on your system. I'll look deeper into the issue. Maybe there's still a send_var bug that only happens under certain circumstance.

Re: Anything wrong with "send_var" ??? [Re: jcl] #142487
07/24/07 16:27
07/24/07 16:27
Joined: Jul 2004
Posts: 38
Germany, NRW
B
Black_Sheep Offline OP
Newbie
Black_Sheep  Offline OP
Newbie
B

Joined: Jul 2004
Posts: 38
Germany, NRW
Quote:

I'll look deeper into the issue



If u need some help. I mean log files, like the full DxDiag or something other.
Easily tell me!

Last edited by Black_Sheep; 07/24/07 16:35.

A7 Commercial.
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