Hello all, I have been looking around the net, and have found a few good examples of the paperwork that goes into designing a game. So far, I have been trying to create all the documentation needed to start my project, but I would like to know what information is generally needed to start out on the right foot. So far, the documentation I plan to create is:

Game Pre-Design Worksheet: General concepts and goals
Design Document: A general overview of everything to do with the game (story, gameplay, features, ect.)
Level Design Doc.: Mini design document for each level (more specific)
Model Design Doc.: Mini design document for each model I design (more specific)
Artwork Design Doc.: Mini design document to coordinate artwork (more specific)
Coding Worksheet(s): A worksheet outlining all major scripts, their purpose, and how they interact with eachother.

I know that this is not the most in-depth description of what I am doing, but if there is anything that strikes you as missing from this list of documents, please let me know, I would really appreciate it.

Regards,
DeKO_Mania