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Milkshape to MED Question. #143753
07/27/07 07:56
07/27/07 07:56
Joined: Jun 2006
Posts: 19
H
Hogona Offline OP
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Hogona  Offline OP
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H

Joined: Jun 2006
Posts: 19
I am trying to convert a model from milkshape to GStudio format, by exporting as an MDL7. However my skin comes out as a funny colour, and the bone animation does not seem to import.
Could somebody please tell me if I have to do something else.
I am really keen to upgrade to A7 Commercial, but the Trial version seems to have a few bugs still.

Re: Milkshape to MED Question. [Re: Hogona] #143754
07/27/07 08:36
07/27/07 08:36
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline
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Nidhogg  Offline
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Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Have you tried importing it as a Milkshape model. I think A7 MED imports that format now.


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Re: Milkshape to MED Question. [Re: Nidhogg] #143755
07/27/07 11:05
07/27/07 11:05
Joined: Jun 2006
Posts: 19
H
Hogona Offline OP
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Hogona  Offline OP
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Joined: Jun 2006
Posts: 19
Nidhogg, I exported to milkshape ascii from milkshape.
Then I imported from Milkshape ascii, but the frames still came out wrong. however the skin is good.
Are there any other ideas?

Re: Milkshape to MED Question. [Re: Hogona] #143756
07/27/07 12:07
07/27/07 12:07
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline
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Shadow969  Offline
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S

Joined: Oct 2006
Posts: 873
Use fbx for exchanging data between them, thats how i do it

Re: Milkshape to MED Question. [Re: Shadow969] #143757
07/27/07 14:13
07/27/07 14:13
Joined: Jun 2006
Posts: 19
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Hogona Offline OP
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Hogona  Offline OP
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Joined: Jun 2006
Posts: 19
Shadow969, how do I export from Milkshape to fbx ? I cannot find any such option.

Re: Milkshape to MED Question. [Re: Hogona] #143758
07/27/07 14:38
07/27/07 14:38
Joined: Aug 2002
Posts: 375
Germany
Salva Offline
Senior Member
Salva  Offline
Senior Member

Joined: Aug 2002
Posts: 375
Germany
Hi!

look in the export list under "Alias FBX.."


greet
salva

Re: Milkshape to MED Question. [Re: Salva] #143759
07/27/07 23:05
07/27/07 23:05
Joined: Jun 2006
Posts: 19
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Hogona Offline OP
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Hogona  Offline OP
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Joined: Jun 2006
Posts: 19
Hi Salva, thank you.

However when I Import FBX(11.2006) and set up the animations with names, Load the model into MED the animations are fine, In WED the animations do not play.


action HellPig()
{

while(1)
{
my.skill1 += 3*time_step;
if (my.skill1 > 100)
{
my.skill1 = 0;
}
ent_animate(me,"RUN",my.skill1,ANM_CYCLE);
wait(1);
}

}


This is the action that I use. It works if I export as Milkshape ascii, import as Milkshape ascii, The animations are fine in MED, but they go out of wack in WED.

Any other Ideas are greatly appreciated.

Last edited by Hogona; 07/27/07 23:11.
Re: Milkshape to MED Question. [Re: Hogona] #143760
07/27/07 23:37
07/27/07 23:37
Joined: Jun 2006
Posts: 19
H
Hogona Offline OP
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Hogona  Offline OP
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Joined: Jun 2006
Posts: 19
Thanks for all your help fellas, but I finally got ascii to work.

Just for your info, I was saving the model in another directory than the level.
WED saved a copy in the level area. As I tried different things, WED kept using the original model. ( My fault, because I didn't check the directory that I was loading it from).

I finally realised, and loaded the correct model. Bingo it worked.

Thanks again for your help, This community rocks. Gamestudio for me forever.


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