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Car physics tweaking #144423
07/30/07 09:31
07/30/07 09:31
Joined: Jul 2007
Posts: 26
J
jemballs Offline OP
Newbie
jemballs  Offline OP
Newbie
J

Joined: Jul 2007
Posts: 26
First of all i'd like to say hello to all the users of this forum. I am brand new to GameStudio.

Just a quick mention about myself: I am 19 years old, from Australia, and am currently studying a Diploma in Games Development. My final assessment is to create a video-game prototype with my classmates. I am the project manager and lead programmer for the project.

i'm having a few issues with my buggy and the physics engine. With the help of some excellent tutorials and the Racer Demo I have got my buggy driving around my level. but i'm not entirely happy and don't know what to do to fix it up!!

Here is a 60sec clip of my Beach Buggy driving around a test level:
60sec Clip

I am having two main problems (visible in the clip):

1. - The buggy jerks around (fps calculation problem??) but on occasion it completely stops as if it has hit a wall (See video clip @ 5-6 seconds).

2. - The wheels seem to really throw the vehicle around when it turns. As you can see at the beginning of the clip how the buggy sways whilst it turns.

Any suggestions on how I can improve the movement? This is the best results I have achieved so far without the buggy rolling or spinning out of control.

Thanks in advance!
Jace

Last edited by jemballs; 07/30/07 09:31.
Re: Car physics tweaking [Re: jemballs] #144424
07/31/07 15:16
07/31/07 15:16
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
User
Felixsg  Offline
User

Joined: May 2003
Posts: 567
Spain, Canary Islands
I see your video and,

The chassis of the card need to be transpasable if not
the wheels not works

I suggest by the only solution is try to model other car
without the support for the wheels and also make the chassis more bigger

The secret to make something if test all the possible ways

(Chassis the body of the car I don“t know if is the correct word my english is very basic sorry)

Last edited by Felixsg; 07/31/07 15:17.
Re: Car physics tweaking [Re: Felixsg] #144425
07/31/07 20:30
07/31/07 20:30
Joined: Jul 2007
Posts: 26
J
jemballs Offline OP
Newbie
jemballs  Offline OP
Newbie
J

Joined: Jul 2007
Posts: 26
thanks for the reply felix.

I have project time today so i'll go and try what you suggested!

Thanks again! I'll let you know how it went

Re: Car physics tweaking [Re: jemballs] #144426
08/16/07 11:53
08/16/07 11:53
Joined: Aug 2007
Posts: 4
P
puppy_blood Offline
Guest
puppy_blood  Offline
Guest
P

Joined: Aug 2007
Posts: 4
your game is terrible.... someone here should give some more suggestions on how to improve it


lol and yes i am working on this game as well if you couldnt tell anyone with any info that you think we could find useful for our game, it would be create if you would let us know

thanks


Moderated by  HeelX, Spirit 

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