Hi folks,
Still hashing through the selection issues, but I've made progress. Here's the beef:
Working: You can select an enemy, by either left clicking, or pressing tab (which uses scanning from the player to find the closest enemy in a 180x180 degree cone). You can then right_click anywhere and it will remove the selection marker (entity).
Not working: Able to repeat the process, so that a new selection marker is created to replace it, and the process starts over from scratch.
Goal: able to click or tab through enemies, untill the desired enemy is reached.
I've recontructed the code several ways, and it actually works in many different ways, But no matter how I write the code, once the entity is removed, it will not restart and create a new one? I'm lost, and have now spent probably about 15-20 hours just on this part, please help me coders! lol
Here is a demo level, including a compiled version, and all of the code. The action bar is there, and the buttons work, but they are not linked to any spell casting until I get this part down pat.

To whoever solves this little selection problem, I'll make you a skinned model (under 500 polys) of your choice, tonight!
--->Download the rar here <--- Thanks folks,
Jesse