i mean a simple physics door.
I know how do script a simple rotating one. I'm learning to use a7 physics. Whether a triggered or a physics door is needed, depends on the case.
By the way my door seems to work now. But it closes automatically...
So the ball is kicked back by the door itself. Oh and the event is not used for the ball. it is used to make the player, who isn't a physics entity, able to kick the ball...well and the door (just trying anything out to understand the sytem, ok).

Last edited by KuleskoStudios; 08/02/07 19:13.