That's good to know. Not that I'm planning to use 3DGS MP for my own projects, though..

Quote:

also i think server causes troubles in your mp code, because conitecs engine needs every var, string, .. in the right order on server && client to work properly.



Not as long as you don't wrap your variable and function definitions inside #ifdefs. The actual definition doesn't matter, as long as they are defined in the same order.

// Bad idea:
#ifdef server
void myfunc(){}
var myvar;
#endif

// No problem:
void myfunc()
{
#ifdef server
...
#endif
}