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VGA CARD IN 3D GAME STUDIO - DON´T WORKS ? #145424
08/03/07 11:30
08/03/07 11:30
Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
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Cristiano_Iost Offline OP
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Cristiano_Iost  Offline OP
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Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
hi all,

The 3d game studio don´t uses VGA CARD to run a game ?

I have a VGA radeon 9800 pro and when i play my game, the framerate, when show 3 or 4 objects in the scene, run slowly. It is stranger because my radeon run normals games very better than my game with 3 or 4 objects ! What is happening ? Definitions in c-script ?


Re: VGA CARD IN 3D GAME STUDIO - DON´T WORKS ? [Re: Cristiano_Iost] #145425
08/03/07 11:50
08/03/07 11:50
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
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Felixsg  Offline
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Posts: 567
Spain, Canary Islands
How size have that models (If have a lot of poligon then goes slow)
What version of gamestudio your use

The gamestudio use directx9 have you sure you use the last version

Re: VGA CARD IN 3D GAME STUDIO - DON´T WORKS ? [Re: Felixsg] #145426
08/03/07 12:13
08/03/07 12:13
Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
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Cristiano_Iost Offline OP
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Cristiano_Iost  Offline OP
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Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
i use the 6.22 version, with directx8

but same with directx8 the game wasn´t run slowly.

Re: VGA CARD IN 3D GAME STUDIO - DON´T WORKS ? [Re: Cristiano_Iost] #145427
08/03/07 12:23
08/03/07 12:23
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
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D3D  Offline
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Posts: 1,551
Netherlands
Update to A6.60 and it run much faster


smile
Re: VGA CARD IN 3D GAME STUDIO - DON´T WORKS ? [Re: D3D] #145428
08/03/07 18:50
08/03/07 18:50
Joined: Nov 2005
Posts: 232
Maine , United States
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Dragon6261 Offline
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Dragon6261  Offline
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Joined: Nov 2005
Posts: 232
Maine , United States
upgrading to dx9 will also help


Dragonlair Digital Creations http://dragonlairme.tripod.com/
Re: VGA CARD IN 3D GAME STUDIO - DON´T WORKS ? [Re: D3D] #145429
08/03/07 21:50
08/03/07 21:50
Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
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Cristiano_Iost Offline OP
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Cristiano_Iost  Offline OP
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Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
ok i updated to 6.50 version, and i see a minimal diference in framerate, the diference of speed is minimal.

I think that this engine is limited for render ! 5 or 6 objects in scene and the slowdown begins !


Re: VGA CARD IN 3D GAME STUDIO - DON´T WORKS ? [Re: Cristiano_Iost] #145430
08/03/07 21:59
08/03/07 21:59
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
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demiGod  Offline
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Posts: 752
Portugal
I´m pretty sure the problem isnt this engine, probably its you.

Please give more information about your level in your post like for instance the number of polygons of the models, if you updated to directx 9.0c correctly, etc...

Re: VGA CARD IN 3D GAME STUDIO - DON´T WORKS ? [Re: demiGod] #145431
08/03/07 22:07
08/03/07 22:07
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
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D3D  Offline
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Netherlands
Why did you update to A6.50, the version that was removed by Conitec due to some showstopper bugs!? Could you tell the amount of polly's used for your models and what kind of graphics card you have?

Quote:

Version 6.50 (pulled due to two severe bugs, see below)

The AABB collision detection (ent_move() as well as c_move() with USE_AABB) used a wrong angle for the collision with map entities under some circumstances, for instance at the Weather Room in the Techdemo (fixed in A6.58.0). This is a severe bug and can be a 'showstopper'. Use version 6.50 at your own risk. If you are using the AABB collision detection, walk through all places in your level and check whether entities can walk through walls or become stuck in some places.





smile
Re: VGA CARD IN 3D GAME STUDIO - DON´T WORKS ? [Re: D3D] #145432
08/03/07 22:37
08/03/07 22:37
Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
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Cristiano_Iost Offline OP
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Cristiano_Iost  Offline OP
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Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
ok, but a instaled the A7 version (demo) and don´t have diference to 6.50

i have dx9c, my VGA is RADEON 9800 pro

The models have between 10000 faces and 15000 vertices, someone have 7000 and 11000, etc, no textures, only basic color.

the wed have + or - 35 objects

for example the old game delta force BHD have great textures, models and i run all the options in high, stranger...

Last edited by Cristiano_Iost; 08/03/07 22:38.
Re: VGA CARD IN 3D GAME STUDIO - DON´T WORKS ? [Re: Cristiano_Iost] #145433
08/03/07 23:01
08/03/07 23:01
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
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D3D  Offline
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Posts: 1,551
Netherlands
When you run the game and encounter the framerate drop. Press F11 on your keyboard, make a screenshot with printscreen and post it here.

+ Are you running the game in window or fullscreen mode?
+ Are you using templates or your own code?
+ How much memory is your game using? Look in taskmanager.


smile
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