i'd assume there is a "decimator" modifier that reduces poly-counts for you? that's how blender does it.

that's not your main problem though. it's the dodgy level. i'm not saying you have bad design, i'm saying there are certain things to keep in mind when making a level. i don't know what they are though soz. from the manual:
Quote:

geo time in ms for level geometry and sky rendering



maybe you could send in a screenshot of what you see in WED?

from felixsq:
Quote:

The gamestudio A6 is best for fps


unless you want an even better fps by using A7. A7 is faster than A6, especially for a level like that where bsp isn't going to do anything for you. unless of course each of the building have rooms inside them that you can go inside, but no one in the world would recommend doing that even with bsp culling.

julz


Formerly known as JulzMighty.
I made KarBOOM!