Dear Conitec,
I have an effect that begins to act very strange as soon as I use d3d_antialias.
The same effect works fine when I activate antialiasing on my graphic card settings.
I already posted this problem in the shader section:
Antialiasing problemDo I something wrong? or is this a known feature errrr I mean bug?

cheers
zwecklos
Edit: Sorry forgot to mention, Im using A704 Pro.