Please look at the snapshot;


Shot at 2007-08-03

Both models have the same basic texture (bright02) and the model on the right has a second texture (wood02).
I have attached the same material to both the models;
Code:

material model_statues
{
//helderheid
ambient_blue=10;
ambient_green=10;
ambient_red=10;
//licht ontvangst
diffuse_blue=50;
diffuse_green=50;
diffuse_red=50;
//glans
specular_blue=20;
specular_green=20;
specular_red=20;
//licht afgifte
emissive_blue=30;
emissive_green=30;
emissive_red=30;
//glanspuntgrootte
power=5;
}



Does anyone know why the material has effect on the left model and not on the right model?


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits