@ dennisfantasy: if you want to message me on msn messenger to chat about maya and 3dgs feel free to any time, just add my email oldschoolj2006@hotmail.com

@ xXxguitar: I wish everyone knew some of the things I've found out concerning maya and 3dgs. I just want you to know, that I've developed several techniques over the past year that will allow you to do litterally ANYTHING you want in A7 with maya. I've produced results that vary from polished surrealism, to the as good as Oblivion or better. It all depends on how much time your willing to spend and the look your trying to achieve. As far as I'm concerned there is no substitute to maya, and photoshop. And if your a student or have a friend who is, you can get either program for under 400 dollars.

@ everyone else: What dennisfantasy is showing here, is bonafide proof that you can easily produce professional, topnotch material without the use of shaders, or material effects. I give you all my word that after the release of my game around the holidays, I will also release all of my techniques in full for those interested in learning them.

@ the shader freaks out there: Remember that there are no shaders present, and that these textures are only 512x512 and 1024 at the max with under 10k faces. If you add a simple enviromental mapping to this quality work, you would end up with the highest quality (oblivion like) sewer scene in games today.

Last edited by oldschoolj; 08/05/07 20:28.

you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe. __________________________________ yours truly