Thanks i'll do that right away! Thought the 1.x version was just to provide people with older cards a change to get the game running.

Curious though as i'm renaming the effects right now, but in some other fx files i've noticed things like:

Code:
technique norm
{
pass one
{
..

VertexShader = compile vs_1_1 sphereVS();
PixelShader = compile ps_2_0 spherePS();
}

}


Inside leaves.fx for instance. These must be renamed to vs_2_0 and vs_2_0 too? Have changed in all the fx files and Sphere2 doesn't error.


smile