Thanks i'll do that right away!

Thought the 1.x version was just to provide people with older cards a change to get the game running.
Curious though as i'm renaming the effects right now, but in some other fx files i've noticed things like:
Code:
technique norm
{
pass one
{
..
VertexShader = compile vs_1_1 sphereVS();
PixelShader = compile ps_2_0 spherePS();
}
}
Inside leaves.fx for instance. These must be renamed to vs_2_0 and vs_2_0 too? Have changed in all the fx files and Sphere2 doesn't error.