At the moment I open 2 WEDs one with server settings and one with client settings to start.
It works well to test it on one computer, and I'm so experienced in the GS MP system that I don't have to do much mp testing anyway.

I wrote nearly the whole game before I did the frist testing.
Of course I had to make some minor changes to get it to work after I started with the testing, but it was no problem.

Nevertheless I don't have any plans for MP games at the moment.
The new Dragonrise Demo has to be finished and my browsergame needs time, too.

I think I'm just too lazy to get into those dlls now that I know how MP works.
I put so much time into it that I wanna use those gained skills..
At least.. I like to know what happens. =/

But I'm glad that there is such an easy way to do mp now, it saves me a lot of time since I had so many people on my feet wanting to train them....


My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)